Although the Infected in The Last of Us resemble typical zombies in certain ways, the name "zombie" is never used to describe them. In the game, they are purposely never referred to as zombies. With the intense buzz surrounding the post-apocalyptic series, many viewers were compelled to draw comparisons to The Walking Dead. Although the two programs have certain features, The Last of Us is not a zombie show, thus this comparison may be misleading.
The concentration on its two main protagonists helps The Last of Us gain its reputation as a story-driven video game, despite the fact that the game's world-building is really somewhat imprecise and constrained. The TV show's flashbacks have given viewers a clearer understanding of the outbreak's beginnings as well as the backstories of various people and locales that more fully depict the world. While Joel and Ellie are the main characters of the program, many of these minor stories nevertheless have a message for them. The focus of the series is on Joel and Ellie's interpersonal connection, not on zombies or the Infected.
It's incorrect to refer to the Infected as zombies, despite the fact that they resemble them in some frightening ways. The Infected are not reanimated corpses, despite the fact that they may like to consume humans. They also do not have this intention. Instead, in The Last of Us, the Infected are actual living people who have contracted the sickness after being exposed to the Cordyceps fungus; this is what the audience witnesses when Tess passes away in episode 2. Moreover, the Cordyceps offer an interconnected network that may reanimate the infected from kilometers away, which makes the Infected even more horrifying. The Infected are linked by a shared awareness depending on the zone they are in.
In addition, some aspects of a person continue to exist after infection, such as Sam's deafness. The television adaption of The Last of Us alters the concept of the infection's genesis by including the history of Jakarta, Indonesia. In an effort to make the illness seem more grounded and genuine, the show gives it a scientific past. This heightens the tension in a way that typical zombie shows may not.
The Cordyceps fungus spread over the world through food sources like flour and sugar, as well as everyday foods like bread and rice, making civilization's demise fast and its way of infecting individuals feel even more feasible. The show goes so far as to argue that global warming is the reason the fungus is altered to infect people.
The word "zombie" was forbidden on The Last of Us set in order to make it clearly apparent that it is not a zombie show. The term was prohibited, according to cinematographer Eben Bolter on The Credits podcast, in order to keep Joel and Ellie the center of attention.
He clarified "We weren’t allowed to say the Z word on set. It was like a banned word. They were the Infected. We weren’t a zombie show. Of course, there’s tension building and jump scares but the show’s really about our characters; The Infected are an obstacle they have to deal with."
The concentration on its two main protagonists helps The Last of Us gain its reputation as a story-driven video game, despite the fact that the game's world-building is really somewhat imprecise and constrained. The TV show's flashbacks have given viewers a clearer understanding of the outbreak's beginnings as well as the backstories of various people and locales that more fully depict the world. While Joel and Ellie are the main characters of the program, many of these minor stories nevertheless have a message for them. The focus of the series is on Joel and Ellie's interpersonal connection, not on zombies or the Infected.
It's incorrect to refer to the Infected as zombies, despite the fact that they resemble them in some frightening ways. The Infected are not reanimated corpses, despite the fact that they may like to consume humans. They also do not have this intention. Instead, in The Last of Us, the Infected are actual living people who have contracted the sickness after being exposed to the Cordyceps fungus; this is what the audience witnesses when Tess passes away in episode 2. Moreover, the Cordyceps offer an interconnected network that may reanimate the infected from kilometers away, which makes the Infected even more horrifying. The Infected are linked by a shared awareness depending on the zone they are in.
In addition, some aspects of a person continue to exist after infection, such as Sam's deafness. The television adaption of The Last of Us alters the concept of the infection's genesis by including the history of Jakarta, Indonesia. In an effort to make the illness seem more grounded and genuine, the show gives it a scientific past. This heightens the tension in a way that typical zombie shows may not.
The Cordyceps fungus spread over the world through food sources like flour and sugar, as well as everyday foods like bread and rice, making civilization's demise fast and its way of infecting individuals feel even more feasible. The show goes so far as to argue that global warming is the reason the fungus is altered to infect people.
The word "zombie" was forbidden on The Last of Us set in order to make it clearly apparent that it is not a zombie show. The term was prohibited, according to cinematographer Eben Bolter on The Credits podcast, in order to keep Joel and Ellie the center of attention.
He clarified "We weren’t allowed to say the Z word on set. It was like a banned word. They were the Infected. We weren’t a zombie show. Of course, there’s tension building and jump scares but the show’s really about our characters; The Infected are an obstacle they have to deal with."